Rich Barham: From Launching the Biggest Game on the Planet to Building and Scaling an Indie Studio
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Rich Barham: From Launching the Biggest Game on the Planet to Building and Scaling an Indie Studio

2024-06-19
In this episode I'm speaking to Rich Barham - an experienced Studio Lead, Executive and a GM. We talk about his journey from helping to launch a wildly successful World of Warcraft franchise to his experience with building Antimatter Games and his impact in building studios for Riot Games and Zenimax. We also discuss the current state of the industry, the hoops that indie studios need to jump through in order to sign a publishing deal and the difficulties that the current generation of young developers is...
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