Critical Distance: Keywords in Play
Leisure:Video Games
Welcome to another minisode of the Critical Distance Confab.
These minisodes are something different than our main podcast series. At the end of every month, myself and a guest, will list off a few games each that haven't gotten the attention of critical discourse we feel they deserve. These games can be anything from ich.io art games to prestige indie games to left by the wayside AAA games.
This month I'm joined by the editor-in-chief of the micro zine ZEAL, Aevee Bee.
Aevee's Picks
Drakengard 3 by Square Enix
DaganRompa: Trigger Happy Havoc and DagenRompa 2: Goodbye Dispair by Nippon Ichi Software
Odin's Sphere by Atlus
Eric's Picks
Hand of Fate by Defiant Development
Memoria by Daedalic Entertainment
ICBM by REPVBLIC
Opening Theme: 'Close' by The Alpha Conspiracy
Closing Theme: 'Wishing Never' by The Alpha Conspiracy
Episode 45 - Documentary Delight
Episode 44 - A Cagey Interview
Episode 43 - Think, Game, Love
Episode 42 - Great Levels, The Best Levels in Gaming
Episode 41 - Every Game a Painting
Episode 40 - Games Literary Studies on YouTube
Episode 39 - This is Innuendo Studios
Episode 38 - The Spawn of History
Episode 37 - Noah's Crit
Minisode 13 - Soundscapes and Dreamscapes
Episode 36 - The Hows and Whys of TWIVGB
Minisode 12 - Not Dark Souls
Episode 35 - Camp's Signal
Minisode 11 - Grab Bag of Games
Episode 34 - Chat with Matt
Minisode 10 - Abstract Aesthetics
Episode 33 - Game OverThinker
Minisode 09 - Long Games and Short Games
Episode 32 - Supplementary Grades
Episode 31 - Back to the 2015
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