This special episode is part of the "devcom Tech & tools Summit" and we have a full house. Lars welcomes Tanya X. Short (Captain of Kitfox Games), Andrzej Wójcicki (Adavio.it), Christoffer Holmgård (CEO of modl.ai) and Niels Justesen (AI Researcher at modl.ai). The perfect round to talk about AI and how it can be used in video games. They also dive into the research process and tell us a bit about the "Bot Bowl", a competition where you can submit bots that compete in the board game "Blood Bowl".
#016 A healthy company culture - Jens Begemann
#015 Voice Acting - David Bateson and Mark Estdale
#014 Publishing as an Indie - Odile Limpach
#013 Launch and market a game - Christian Pern
#012 Survive as an Indie-Team - Johanna Janiszewski
#011 F2P Market - Teut Weidemann
#010 Build up a studio - Astrid Mie Refstrup
#009 Alignment and Remote - Christopher Schmitz
#008 Diversity and inclusion - Reneé Gittins
#007 Game development behind the iron curtain - Szilárd Matusik
#006 Culturalization - Kate Edwards
#005 Developing for multiple plattforms - Mikka Luotio
#004 Power of community management - Philomena Schwab
#003 Music Composing - Gareth Coker
#002 Intellivision - With Tommy Tallarico, David Perry, J Allard and Hans Ippisch
#001 Gaming behind the Iron Curtain - with Andrada Fiscutean and Jarsolav Svelch
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