(Disclaimer): These games may be a tad rough as we were just learning the system. As always: "We're Learning, we're learning!"
Red Markets - Beyond the Canadian Rad-Moat!
At the start of the Crash, as the hordes of undead were crippling civilization, the US government, in a desperate bid to secure defensible lines, nuked their Canadian brothers. From Windsor to Quebec City, Nuclear hellfire rained down upon the Northern borders of the American Recession. This crippled us Canucks, to be sure, and many down south believe us dead with the rest of the North American Loss; but that which does not kill you, makes you stronger, and We still live. We fight and survive in our cold Blight infested northlands, slightly glowing now… Beyond the Canadian Rad-Moat.
-5A.C. (After Crash) -
Session 1: Survey WorkThe Client has devised a plan, to reclaim a part of the mainland, to establish a proper hold and give the commune more land. The region of Victoria Point, a stone throw away from Grape Island, would provide ample space and lumber to help the enclaves grow and build. It even has a canal that almost completely separates the forested point from the rest of the town, creating a moat. (This is a Scouting Job). The interior forest/swamps as well as the little neighborhoods need to be searched and threats evaluated. Not necessarily a full elimination Job yet, unless deemed manageable. Just checking the viability of establishing the defenses to protect Victoria Point. The Canal and bridge areas need to be evaluated, and “safety” assured before calling in “Advanced Fencemen Team”.
Cast:
Chris - The Market
The Takers - The Tri-Farce
Dave - Blitz/Blight Beard (Latent)
Aaron - Wizard (Immune)
Musical Credits
The Canadian Anthem
Link: https://www.canada.ca/en/canadian-heritage/services/anthems-canada.html
(One Less Die) Episode 5: Mass Effect WOLFPACK Post-Mortem
(Mass Effect D20): Mass Effect WOLFPACK - Episode 13: (DLC) New Detroit Vault City Part 2
(Monster of the Week) Flotsam Patrol Unit - Episode 4: The Bitterleaf Devil
(Mass Effect D20): Mass Effect WOLFPACK - Episode 12: (DLC) New Detroit Vault City Part 1
(Monster of the Week) Flotsam Patrol Unit - Episode 3: Slaughter House
(Mass Effect D20): Mass Effect WOLFPACK - Episode 11: More Than Meets the Eye
(Monster of the Week): Flotsam Patrol Unit - Episode 2: Rise of the Laserbacks
(Mass Effect D20): Mass Effect WOLFPACK - Episode 10: Sending Out some S.O.S. Part 3
(Monster of the Week) Flotsam Patrol Unit- Episode 1: Choose Your Own Monstrosity
(Mass Effect D20): Mass Effect WOLFPACK - Episode 9: Sending Out some S.O.S. Part 2
(Cthulhu D20) Working Group TREESTAR - Episode 2: Driftbone Part 2
(Mass Effect D20): Mass Effect WOLFPACK - Episode 8: Sending out Some S.O.S. Part 1
(Cthulhu D20): Working Group TREESTAR - Episode 1: Driftbone Part 1
(Mass Effect D20): Mass Effect WOLFPACK - Episode 7: Invasive Species Part 2
(Dungeon World) Dat World! Frontiersmen - Episode 2: On the Bayou of Madness Part 2
(Mass Effect D20): Mass Effect WOLFPACK - Episode 6: Invasive Species Part 1
(Dungeon World) Dat World! Frontiersmen - Episode 1: On the Bayou of Madness Part 1
(Mass Effect D20): Mass Effect WOLFPACK - Episode 5: Rem-Noir Part 3
(Pathfinder) Dat World! - Episode 16: Get Trolled! Part 2
(Mass Effect D20): Mass Effect WOLFPACK - Episode 4: Rem-Noir Part 2
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