We've been playin' us some Mortal Kombat 11 for a good week or so now, we get into the good the bad and the beautifully ugly of the latest and greatest from NetherRealm. Also, the Capcom Pro Tour continues to chug along and Punk continues to make Grand Finals. Is his recent come from behind victory against Daigo enough to say he's the best in the business right now? Plus Hungrybox has a crab thrown at him after his win at Pound. It's funny, but it may be indicative that we're starting down a road that we really don't want to be traversing.
Timestamps
01:24 - Coffee, Salt, and Basketball
04:58 - Mortal Kombat 11 reactions - Why should people pick it up?
07:41 - How might it hold up in the competitive scene?
09:39 - Lots of mechanics, more technical than ever before
12:25 - Netcode experiences
14:41 - The problem with in-game economy (Krypt and Towers of Time)
25:52 - How big of a step in the competitive direction is MK11 taking the NRS scene?
28:36 - ESPN Mode? Limitations because of gore and cut scenes
35:49 - M. Bison, Punk, and The Mix Up
49:25 - SF5 is free to play right now... but do people care?
53:33 - How much would people care at this point if a character were announced?
59:59 - G wins a CPT event (are online events as legitimate as offline ones?)
1:05:29 - Hungrybox's crab problem
1:15:07 - Samurai Shodown is looking a little extra bloody, looking high risk/high reward, might not thrive in 2019's climate
Why Karin is dominant, but not cheap; what made Mortal Kombat 11's Shang Tsung reveal so good; Samurai Shodown's 8-frame blunder and more
Should Daigo's Gafro controller be banned? Should Cammy be nerfed? Should people be flipping Punk the bird? The answers lie in the EventHubs Podcast
Daigo doesn't want revenge mechanics in Street Fighter 6, but they're probably here to stay post SF4 and SF5 success; why Rashid makes our blood boil
Inside the minds of three great players, G is better than Catalyst thought, James Wan's Mortal Kombat film, scary characters at Combo Breaker and more
Ono states that new Street Fighter 5 content is on the horizon, we talk what it might be, when it might happen, and how hard it will potentially hit
Overworked game developers, Capcom's bright eSports future, who to pick in Mortal Kombat 11, comparing Street Fighter to Game of Thrones, and more
Job application requirements, Mike Ross makes an FGC appearance, G wins another CPT event and Daigo picks him up, MK11 one week later, and more
Misconceptions vs. valid complaints about G, why Dragon Ball FighterZ could use a win, R. Mika gets the input lag pulled out from under her and more
Who are the top five, the most overrated, and the most underrated characters here in Season 4 of Street Fighter 5?
Does Street Fighter 5 need a Season 4.5 balance patch, is Capcom showing signs of better communication, and just how good or bad is G?
Brian_F joins the EventHubs Podcast to talk Street Fighter 5, respect in the FGC, becoming a Pro Tour competitor and more
How often should fighting games receive balance updates, how far should Mortal Kombat Fatalities push the envelope, and how good is Punk?
No Street Fighter 5 announcement at Final Round 2019, let's discuss why, how the community is reacting, and where we should go from here
What's the likelihood of new characters and new V-Skills being revealed at Final Round? Chances for Marvel vs. Capcom 4 get better and more
How Street Fighter 5 has massively leveled up, how Ono definitely isn't hinting Honda, how a dress saved women in eSports and more
We have a new Final Fight front runner for Street Fighter 5 Season 4 DLC, Melee doesn't make the EVO line up, Marvel vs. Capcom 4 rumors and more
Why do we find it so cool to hate on Street Fighter 5? Plus EVO's 'core values' incident, Bayonetta X Mortal Kombat and more
Are people underselling how technical of a game Street Fighter 5 is? We discuss how it stacks up with other games in the franchise
Why solid characters don't make the cut in Street Fighter 5, Mortal Kombat's Kombat Kast sets them apart, Hungrybox gets undeserved hate and more
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