In this new episode come join the conversation that includes a fascinating blend of collaborative techniques and creative processes utilized in the development of games and fiction, highlighting the use of tools like Lean Coffee, Trello, Asana, and Notion to facilitate world building, mobbing, and game design. Chris Lucian, along with emergency co-host Luis Martinez, discusses with guests Emily Earhart and William Munn their unique approach to creating immersive game experiences and the seamless integration of agile/mob methodologies into creative endeavors.
Emily and William share insights into their tarot card RPG project, illustrating how collaborative analog design processes can yield innovative and engaging content. They emphasize the use of Lean Coffee to generate ideas and build consensus among team members, creating worlds that are diverse, unique, and compelling. The conversation also delves into the importance of making work visible, the joy of seeing progress through completed tasks, and the psychological benefits of organizing and visualizing work, whether in a professional setting or personal projects.
The discussion further explores how these collaborative and organizational strategies not only enhance productivity and creativity but also foster a supportive and inclusive environment for team members to contribute and refine ideas. The guests also touch upon the challenges and rewards of working collaboratively, the process of resolving conflicts, and the adaptability of these methodologies across different contexts, from game design to personal organization and beyond.
Emily and William's experiences underscore the fluidity between work and play, demonstrating that the principles of lean management and agile methodologies can be effectively applied to creative processes, enhancing both efficiency and enjoyment. Tune in to be inspired by their models of collaboration, communication, and organization and how it can transform the way we approach creative endeavors, making them more engaging, inclusive, and effective.
Video and Show Notes: https://youtu.be/94DeuBfwxDk
Community and Amplifying the Unheard Voice with Joel Norman
Inclusive Mob Programming on Cucumber’s Open Source with Matt Wynne
Career Launching Bootcamps via Mob Programming with Oscar Strömsäter, Marcus Hammarberg, and Ossian Nörthen
Stop Doing SAD DevOps with Bryan Finster
Local Government: Mob Programming to Onboard and Deliver with Husham Mohamed, Balaji Palaniswamy, and Tim Nolan
Why Hasn‘t Extreme Programming Caught On? with David Bernstein
Mobbed Lean Public Speaking with Reinier Pamintuan
Thinking Big, Working Small, and Sense-Making Together with John Cutler
Mastering Focus in Team Programming Sessions with Thomas Much
Lean Turned Up to 10
Mob Programming 10 Year Anniversary Panel with DanYeung Wong, Dexter Baga, and Woody Zuill
Socio-Technical Training from the Back of the Room with Marco Consolaro, Alessandro Di Gioia, and Pedro Santos
Developing Deep Team Trust via Mob Programming with Juan Madrigal and Art Bergquist
The Future of Product Development
Agile + Craftsmanship Tag Team Coaching with Nicolas Umiastowski and Cedric Martin
Introverts vs. Extroverts in Mob Programming? with Matthew Killoran and Aaron Griffith
The Hidden Costs of Software Estimates
Many More Much Smaller Steps with GeePaw Hill
Mob Programming in Intro Comp-Sci Courses with Youwen Ouyang
Mob Programming Roles: Major Pain and Dr. Feel Good
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