In this new episode come join the conversation that includes a fascinating blend of collaborative techniques and creative processes utilized in the development of games and fiction, highlighting the use of tools like Lean Coffee, Trello, Asana, and Notion to facilitate world building, mobbing, and game design. Chris Lucian, along with emergency co-host Luis Martinez, discusses with guests Emily Earhart and William Munn their unique approach to creating immersive game experiences and the seamless integration of agile/mob methodologies into creative endeavors.
Emily and William share insights into their tarot card RPG project, illustrating how collaborative analog design processes can yield innovative and engaging content. They emphasize the use of Lean Coffee to generate ideas and build consensus among team members, creating worlds that are diverse, unique, and compelling. The conversation also delves into the importance of making work visible, the joy of seeing progress through completed tasks, and the psychological benefits of organizing and visualizing work, whether in a professional setting or personal projects.
The discussion further explores how these collaborative and organizational strategies not only enhance productivity and creativity but also foster a supportive and inclusive environment for team members to contribute and refine ideas. The guests also touch upon the challenges and rewards of working collaboratively, the process of resolving conflicts, and the adaptability of these methodologies across different contexts, from game design to personal organization and beyond.
Emily and William's experiences underscore the fluidity between work and play, demonstrating that the principles of lean management and agile methodologies can be effectively applied to creative processes, enhancing both efficiency and enjoyment. Tune in to be inspired by their models of collaboration, communication, and organization and how it can transform the way we approach creative endeavors, making them more engaging, inclusive, and effective.
Video and Show Notes: https://youtu.be/94DeuBfwxDk
Why Are Things Not Getting Done? with Andy Kwong, Rei Pamintuan, and Aaron Griffith
Agile Satori, Meatloaf Industrialism, and Ensemble Training with Jon Fazzaro
Adapting the Mob RPG for the Classroom with Paul Gestwicki
What’s a Second Brain and Why You Should Have One with Vince Carpino and Jason Storey
Onboarding Graduates via Ensemble Bootcamps with Sean Cowan and Andy Graham
Software Teaming Book with Woody Zuill and Kevin Meadows
Mob Station Hardware
London vs. Detroit Mob TDD
Fast Feedback and Fun in iOS Development with Jon Reid
Optimizing for Personal Fulfillment in Mob Programming with Kelly Rankin
Joining a Mob Not Doing XP
Demo of the Mob Programming RPG (Part 2) with Lisa Crispin, Joe Justice, and Willem Larsen
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Dojos and Coaching for Learning Beyond Facilitation with Joel Tosi and Dion Stewart
Overcoming the Groan Zone, Bad Habits, and Entropy with Mark Pearl
Reflection & Refactoring Rhythm with Giorgio Sironi and Kevin Rutherford
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