S0E1 - The Last of Us
In this inaugural test season of Chapter Select, Max and Logan dig into Naughty Dog's post-apocalyptic series The Last of Us. Weeks before the release of the sequel, Logan and Max replayed the PS3's swan song to explore how it aged and explore its impact on the video game industry in the past seven years. Download a transcript of this episode here. The Last of Us Developer - Naughty Dog Platform - PS3 and PS4 (and PS5?) Release Date - June 14, 2013 on PS3 and July 29, 2014 on PS4 Creative Director - Neil Druckmann Game Director - Bruce Straley Composer - Gustavo Santaolalla Metacritic - 95/100 Links Millennial Gaming Speak The Last of Us Wins Game of the Decade Soundtrack Music Spotify YouTube Arriving in Pittsburgh Max's Wild Tie in Factions Multiplayer Jak X: Combat Racing in Left Behind Uncharted 4 Spoilercast Episode Cover Art by Nick Gindraux This episode was originally recorded on June 11, 2020. Max's Twitter Logan's Twitter
S0E2 - The Last of Us Part II
In this inaugural test season of Chapter Select, Max and Logan dig into Naughty Dog's post-apocalyptic series The Last of Us. Hot off the heels of its release in 2020, we sink our teeth into Naughty Dog's divisive sequel. Did PlayStation's top team capture earn the "Part II" in the title? How does The Last of Us Part II affect the legacy of the first game? Download a transcript of this episode here. The Last of Us Part II Developer - Naughty Dog Platform - PS4 Release Date - June 19, 2020 Director - Neil Druckmann Narrative Lead - Halley Gross Game Directors - Kurt Margenau and Anthony Newman Composers - Gustavo Santaolalla and Mac Quayle Metacritic - 93/100 Links Uncharted 4 Spoilercast The History of The Last of Us Part II's Development Soundtrack Music Spotify YouTube Episode Cover Art by Sebastian Gromann This episode was originally recorded on June 23, 2020. Max's Twitter Logan's Twitter
S1E1 - Paper Mario
Season 1 is all about Paper Mario! Dusting off their Wii U consoles (?) Max and Logan play and dissect the paper-inspired RPG that started it all. Is Paper Mario really all it's crafted up to be or is it a soggy mâché of a game? Download a transcript of this episode here. Paper Mario Developer - Intelligent Systems Platform - Nintendo 64 Release Date - August 11, 2000 (Japan) and February 5, 2001 Producers - Shigeru Miyamoto and Kenji Miki Game Directors - Ryota Kawade, Toshitaka Muramatsu, Takahiro Ogi, and Hironobu Suzuki Composer - Yuka Tsujiyoko Metacritic - 93/100 Links Paper Mario Wiki Li'L Sparky Paper Mario Prices Soundtrack YouTube Episode Cover Art by Max Roberts This episode was originally recorded on February 10, 2021. Max's Twitter Logan's Twitter
S1E2 - Paper Mario: The Origami King
20 Years after the series started, Paper Mario: The Origami King was quickly revealed and then released in Summer 2020. Max and Logan examine the creases and folds that lead to Paper Mario being represented on the Nintendo Switch in this way. Has much really changed from the N64 game? Download a transcript of this episode here. Paper Mario: The Origami King Developer - Intelligent Systems Platform - Nintendo Switch Release Date - July 17, 2020 Producers - Kensuke Tanabe, Atsushi Ikuno Game Director - Masahiko Nagaya Composers - Yoshito Sekigawa, Shoh Murakami, Yoshiaki Kimura, Hiroki Morishita, and Fumihiro Isobe Metacritic - 80/100 Links Paper Mario: The Origami King Wiki Soundtrack YouTube The Promised Tweet Line Them Up! A Paper Mario: The Origami King Concert Mario & Luigi RPG Developer AlphaDream Has Gone Bankrupt Episode Cover Art by Max Roberts This episode was originally recorded on March 24, 2021. Max's Twitter Logan's Twitter
S1E3 - Paper Mario: The Thousand-Year Door
It feels like it has been 1,000 years since Paper Mario: The Thousand-Year Door came out for the Nintendo GameCube; mostly because there hasn't been a game like it since. Max, Logan, and special guest Scott White return to the seedy town of Rogueport to see if The Thousand-Year Door is a grand, epic stage production or a sloppy side show in the series. Download a transcript of this episode here. Paper Mario: The Thousand-Year Door Developer - Intelligent Systems Platform - Nintendo GameCube Release Date - July 22, 2004 in Japan, October 11, 2004 in North America Producers - Shigeru Miyamoto and Ryouichi Kitanishi Game Director - Ryota Kawade Composers - Yoshito Sekigawa, Yuka Tsujiyoko, and Saki Kasuga Metacritic - 87/100 Links Paper Mario: The Thousand-Year Door Wiki Paper Mario: The Thousand Year Door Prices Soundtrack YouTube Paper Mario's Happy Lucky Lottery is Rigged Paper Mario Color Splash Developer Interview with GameXplain Paper Mario's Development Team Lays it All Out RPG University Episode 29 - Paper Mario: The Thousand-Year Door with David Brevik Episode Cover Art by Max Roberts This episode was originally recorded on May 5, 2021. Max's Twitter Logan's Twitter Scott's Twitter