"This is the earliest we’ve been this unhinged." Health; Developing for Speed Runners
Sam! returns to the clubhouse to help your nice hosts decide that Lakitu is no longer a savoir that comes down from the clouds, but since he has a job as a referee, should therefore be wearing a little ref shirt.Sam Baeseman is a member of the IDGATC board, the Nice Games Alliance board, and founding member of JAMA Jam.Nice Games AllianceIDGATCJAMA JamSam! joined us last week to talk about:Creative Peer CommunitiesBlippo+ (Mark's game) released, and you can buy it:Blippo+ on SteamBlippo+ on SwitchBlippo+ on itch.ioLydia:Why Learning Is So Hard for Adults (And How Games Can Help) - ELB Learning, YouTubeBefore becoming a host, Lydia joined the clubhouse as a guest to talk about:Digital Escape RoomsStephen is:not going to talk about his fishing gamedoing a game jam, Ludem Dare0:15:30HealthCalculate your pet's HPPolygonYouTubeYour nice hosts talked about these health systems:Subnautica - oxygen/food/waterDave the Diver - oxygenPEAK - staminaGauntlet - timeSuper Smash Bros. - percentagesStar Trek Adventures (TTRPG) - stressDoom (1993) - health packsDoom (2016) - enemy damageSuper Mario Bros. - mushrooms (2D) / coins (3D)Bloodborne - dignitySonic the Hedgehog - ringsCall of Duty - regenerating healthBlades in the Dark - "harm"42:31Developing for Speed RunnersWe talked about normal players vs. speedrunners in:Ladder Game
Creative Peer Communities (with Sam Baeseman)
Your nice hosts welcome 3D artist and Nice Games Alliance board member Sam Baeseman into the clubhouse to talk about how online Discord communities become available and how to become a part of or lead such communities.Blippo+ (Out now!) - PanicCreative Peer CommunitiesIRLMisc.Sam's Social Links - skrimbus, LinktreeJAMA Jam - itch.ioInternational Game Developers Association, Twin Cities ChapterGrape Juice City - Splashworks Studio, Steam
Nice Thinking: "Ladder Game"
It's been awhile, but it's time for another video episode! This week, Mark's colleague Mike Lasch enters the clubhouse to build a digital prototype live on-air!Ladder GamePlayable "Ladder Game" prototypeMichael LaschConstruct 3Kuru Kuru KuruinWikipediaRoundaboutNo GoblinSteamSokobanWikipedia
Nice Games Jam: "I’m Holding It for a Friend"
Note: Minor hiccup with the audio recording in the first 2 minutes, so Lydia is off mic briefly but it fixes itself.We invite Joanna May into the clubhouse again in this supersized episode to design a game about stowing illicit goods into spacecraft as it's being built!Tangrams - WikipediaWe mention Dogpile!, a game we made in a previous game jam.Dogpile!PromptDesign a puzzle game about loading passengers and/or cargo into various spacecraft (or other transport).Game typeTabletop gamePlayer count4 or moreRulesThe ship is a pad of paper with outline of ship (legal pad sized)The interior is blank, what you draw is the interior spacesEach turn, the freighter captain draws the modulesFalse walls, freezers, to shape what you can put in thereThey have their own secret goalEach turn, the other players are smuggling things (they don’t know about what others are doing)ContrabandEach turn they can put one thing in there or move a thingMaybe you have to slide it only, you can’t pick it up after it’s been addedEach game has an ending determination and then also a scoring systemEveryone loses if ship gets caughtHidden role game?Freighter CaptainMakes the shipContraband smugglerTries to add the most of contraband as they canHonest workerWants to add the most of the goal as possibleInspectorWants to find the smuggler
"Ain’t nothin’ left." Role-playing; To Rebuild or Not to Rebuild
Joanna May returns to the clubhouse as a guest host! Your four nice hosts chat Tetris, knitting, and CSS, but also have a pair of actual topics to discuss...Mark's game Blippo+ is out NOW! Go buy it on Switch and Steam!0:13:36Role-playingComplete History Of The Soviet Union, Arranged To The Melody Of TetrisPig with the Face of a BoyYouTubeTetris (film) - Historical accuracyWikipedia0:35:27To Rebuild or Not to RebuildJoanna previously joined us as a guest to discussSerializationGodot 4.5 release notes - SDL3 gamepad inputGodotNoble EngineNoble RobotGitHubThe Slow Way Is the Fast WayMark SamplesJoanna and Mark debated a concept called "Utility-first CSS"A Year of Utility Classes (Pro)Michelle BarkerCSS { In Real Life }What is Utility-First CSS? (Anti)Heydon PickeringHeydonWorks