Join Ads Marketplace to earn through podcast sponsorships.
Manage your ads with dynamic ad insertion capability.
Monetize with Apple Podcasts Subscriptions via Podbean.
Earn rewards and recurring income from Fan Club membership.
Get the answers and support you need.
Resources and guides to launch, grow, and monetize podcast.
Stay updated with the latest podcasting tips and trends.
Check out our newest and recently released features!
Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
Join Ads Marketplace to earn through podcast sponsorships.
Manage your ads with dynamic ad insertion capability.
Monetize with Apple Podcasts Subscriptions via Podbean.
Earn rewards and recurring income from Fan Club membership.
Get the answers and support you need.
Resources and guides to launch, grow, and monetize podcast.
Stay updated with the latest podcasting tips and trends.
Check out our newest and recently released features!
Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
Foojay.io, the Friends Of OpenJDK!
Technology
Game Development with Java, JavaFX, and FXGL (#25)
Java and JavaFX are probably not the first options you consider if you want to create a game application. But the FXGL library allows you to do precisely that: create games that run on all platforms with the same codebase as we are used to with Java. And even without an extra library, the JavaFX Components and Canvas provide many animation and gaming possibilities. Let's learn from experts why Java should be on your game-development-language-list!
Guests
Chengen Zhao
Almas Baim
Gerrit Grunwald
Host
Frank Delporte
Content
00:00 Intro and introduction of the guests
04:00 About FXGL
08:48 How Chengen used FXGL to improve his Xtrike game
10:15 Combining 2D and 3D
11:20 The fascination of Gerrit for retro games
13:36 JavaFX components versus Canvas
19:09 Creating games while waiting in airports…
22:19 Convert to mobile and Steam apps
23:22 Question of Chengen if FXGL can extend view components
24:58 How students are involved in the FXGL project
29:53 Why FXGL has a mix of Java and Kotlin
32:22 Building for mobile and the hassle with the app stores…
38:58 3D in JavaFX
44:14 Status of Swing
47:13 About the Java community in China
49:23 Could a drag-and-drop animation tool be created for FXGL?
51:13 Use JavaFX FXML markup files? And can SceneBuilder provide a code-only approach?
55:34 Conclusion
Create your
podcast in
minutes
It is Free