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Join Ads Marketplace to earn through podcast sponsorships.
Manage your ads with dynamic ad insertion capability.
Monetize with Apple Podcasts Subscriptions via Podbean.
Earn rewards and recurring income from Fan Club membership.
Get the answers and support you need.
Resources and guides to launch, grow, and monetize podcast.
Stay updated with the latest podcasting tips and trends.
Check out our newest and recently released features!
Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
Square Enix Abandons Exclusivity & More Xbox Studio Closure Fallout - Episode 357
Square Enix has always been a third-party developer/publisher, but over the years they have become synonymous with PlayStation. That seems to be changing in the very-near future. After announcing that both FF7 Remake and FF16 failed to hit internal targets, some questionable publishing decisions, and layoffs across the US and EU, Square Enix has announced they will be getting aggressive with more multi-platform releases. Overall this is a good thing for gamers everywhere, but the biggest question right now is what this means for the FF7 Remake project moving forward. In other news PlayStation announced that they have named not one, but TWO new CEOs to replace Jim Ryan and Interim CEO Hiroki Totoki, and the fallout from Xbox's shocking studio closures continues to reverberate through the industry. The guys also discuss playing Tales of Kenzera: Zau, Animal Well, and Sean finally trying out Tunic! Start - 00:00 Housekeeping - 00:00 PlayStation Announces TWO CEOs - 3:30 Sean Finally Tried Tunic - 12:05 Animal Well - 15:00 Tales of Kenzera: Zau - 24:25 Square Enix Getting "Aggressive" w/ Multiplatform Releases - 36:15 Xbox Studio Closures Updates - 48:45 Wrap-Up - 1:03:45
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