Dirk, David, and Rob are back to answer more of your questions. How viable is it to break into the market and make a decent salary? Is high-quality art worth it? And just how do you get cards printed?---------------------Dirk Knemeyer - @DKnemeyer, www.artana.com, dirk@artana.com
David Heron - @DavidVHeron
Rob Daviau -@RobDaviau, rob.daviau@ironwallgames.com.---------------------Episode Outline
0:00:41 - Games that use memory as a resource
0:14:04 - How to print cards and prototypes
0:25:39 - Art and artists
0:37:43 - Hobby market vs mass market
0:56:31 - The value of IP
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