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Join Ads Marketplace to earn through podcast sponsorships.
Manage your ads with dynamic ad insertion capability.
Monetize with Apple Podcasts Subscriptions via Podbean.
Earn rewards and recurring income from Fan Club membership.
Get the answers and support you need.
Resources and guides to launch, grow, and monetize podcast.
Stay updated with the latest podcasting tips and trends.
Check out our newest and recently released features!
Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
Tech Talk: Compiling to Bytecode with Thorsten Ball
What do compilers do? What is the runtime of a language? What does it mean to compile something down to bytecode and what executes the byte code. Throsten Ball Answers these questions in this interview with Adam.
"A virtual machine is a computer built-in software, a CPU built-in software"
"Compilers can be slow. You know, I grew up running Linux and I had Gentoo running, so I basically let my computer run for the whole night to compile my window manager. So I do know how slow compilers can be and the reason they're slow is because you're paying the upfront costs that an interpreter pays at runtime. You're paying a little bit more because you're doing additional optimizations. You're shifting the cost to a point in time where you're happy to pay it."
Writing a compiler in GO
GCC Codebase Mirror
LLVM Codebase
TCC Compiler
C in 4 functions
8CC - small self hosting compiler
https://corecursive.com/037-thorsten-ball-compilers/
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