In this episode, I do a bit more of a deep dive into the vehicle rules and how to use them in your game. I focus on
the different types of vehicle-centric campaigns. Small-craft combat and what is needed for a dog-fight. Other vehicular actions available to those who aren't the pilot or gunner.The intro/outro music is "Take a Chance" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License.
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