What makes a Paradox Game? - Paradox Podcast - The Business of Video Games
The Paradox Podcast is back after the holiday break!
Today we are joined by Julien Wera, Paradox Interactive’s Chief Product Officer, to discuss what all Paradox games have in common, no matter the genre.
On the agenda:
Paradox Game PillarsWhat is a Paradox GameWhy we don’t want to publish every type of a gameWhat to keep in mind when pitching a game to ParadoxTimestamps:
0:15 – Introduction
4:01 – Subject of the day: Paradox Game Pillars
31:58 – What about games that don’t fit our Pillars well?
37:00 – Wrapping up & how to use PDX Game Pillars to pitch us a game
You can also find today’s episode on:
• Spotify: https://pdxint.at/2HFshtu
• Soundcloud: http://pdxint.at/2EYDl15
• iTunes: http://pdxint.at/2BnBWBo
• Player.fm: http://pdxint.at/2EWTCnl
• Poddtoppen: http://pdxint.at/2CiqXGw
• Acast: http://pdxint.at/2ExBD9lWelcome
Thank you for watching! See you in the next Paradox Podcast episode, on September 2nd!
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