In this episode of Creative Mind, we dig a little bit deeper into the mechanics of gameplay, specifically the UI and UX. The UI/UX world has grown a lot in the last 10 years and it’s one of the fastest growing segments in the digital industry. We sit down with Greg Eichholzer who has worked on many games and developed a lot of interfaces, and he is going to share some great tips and tricks to help you develop a good UI UX platform for your game.
Greg most recently was Associate Art Director at RockYou, Inc. and previously was a Lead Artist at Kabam, Inc. He has animated game elements, illustrated, and designed UI for PC, web games, and mobile games. Notable games Greg has worked on include Dragons of Atlantis, The Godfather: Five Families, Kingdoms of Camelot, Marvel: United, The Fairly OddParents: Shadow Showdown, and Scooby-Doo! Case File #2: The Scary Stone Dragon.
Greg is an MFA candidate at Academy of Art University and holds a BFA in Visual Communications from Cazenovia College, NY.
*****
Established in 1929, Academy of Art University is one of the largest private accredited art and design schools in the nation. Located in San Francisco, the epicenter of culture and technology, Academy of Art University offers more than 135 accredited degree programs spanning 40 areas of study, including entertainment arts, advertising, fashion, architecture, game development, music, communication, photography and more.
To learn more about Academy of Art University, visit academyart.edu/creativemind
Follow us on Instagram / Twitter / Facebook / LinkedIn / YouTube
view more