Nice Games Club - a gamedev podcast!
Leisure:Video Games
"Mindworm husbandry." 4X Games; Actionable Gamification by Yu-kai Chou
Everybody's favorite nice host emeritus, Martha Megarry, returns once again to the program to talk with Stephen about 4X games, Ellen delivers a book report, and Mark is disadvantaged as a player.
4X Games 0:05:08 Martha Megarry Stephen McGregor Game Design Gaming What Makes a 4X Game - "Micah ""Marlowe"" Dutro", Explorminate Welcome to CivAnon - 2K, YouTube The Best Scenarios in Civilization 6 - Sam Woodrick, GameRant 'Civilization' and Strategy Games' Progress Delusion - Gabriel Soares, Vice Colonialism is Fun? Sid Meier’s Civilization and the Gamification of Imperialism - Nick Pullen, Imperial & Global Forum Actionable Gamification by Yu-kai Chou 0:40:44 Ellen Burns-Johnson Game Design Tools Yu-kai Chou: Gamification & Behavioral Design Our evil counterparts went deep on Gamer Motivation Profiles in thier first takeover of the show: Evil Games Club! Bartle’s Player Types for Gamification - "Janaki Mythily Kumar, Mario Herger, and Rikke Friis Dam ", Interaction Design Foundation The 4 Keys to Fun - Nicole Lazzaro, XEODesign Did eBay Just Prove That Paid Search Ads Don’t Work? - Ray Fisman, Harvard Business Review
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