Ep. 8
Bertram and Dirk use their "people skills" to de-escalate the situation, but Adam decides to be a *cough cough* weenie *cough cough* and runs away.
While Adam runs off to find Broaden, Zaza questions Bertram and Dirk about their intentions.
It takes some convincing, but eventually Zaza understands they mean well and they head out to find Adam. When they do find him, their innocence — previously believed true — becomes questionable.
Join us in this episode of Dice Heist: a D&D 5e actual play podcast.
Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.
Have any questions? Email us at diceheistpodcast@gmail.com.
Artwork
“Dice Heist Logo” by Alice (https://m.facebook.com/redrumjpgart/)
Music/Sound Effects
“Something For Now” by Nick Kocher
“Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com
“Carthic Airship” by Plate Mail Games from battlebards.com
“Skirmish Epic - In the Balance” by Thibaud Guichardan from battlebards.com
“Dark Elf City - Morndingur” by Mike Bridge from battlebards.com
“Weather - Medium Wind” by Olivier Girardot from battlebards.com
“SeamPunk Zeppelin” by Plate Mail Games from battlebards.com
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