Marc and Bubba sit down to discuss two different forms of golf. They're still games, just on a larger scale. What makes them compelling as games, and what kinds of lessons can we learn about board games by looking at the history and development of course design?
1:18 -- Difference between a sport and a game
2:59 -- What is disc golf?
4:27 -- Our histories with the sports
12:19 -- Classifying golf and disc golf as games
15:57 -- The appeal of mastery over a difficult game
20:30 -- How will disc golf change in the near future?
24:02 -- Course design
25:26 -- The penal school of design
29:19 -- The strategic school of design
33:20 -- The strategic nature of par 4's
45:07 -- Designing around unorthodox throws in disc golf
49:15 -- Risk/reward, or push-your-luck
51:53 -- The heroic school of design
56:15 -- How should disc golf course design evolve and improve?
1:08:36 -- Applying these lessons to board game design
1:26:24 -- Which sport is best?
Music: Sailing The Solar Wind by Abstraction
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