For a lot of us, the past year and a half has been kind of a wibbly-wobbly, timey-wimey blur. To celebrate (?) that, here's an episode on some games that use time travel as a mechanic, not just a theme. Sadly, Jayson was not able to join us for recording in this particular timeline, but we talk about him anyway. Learn what game Frank thought was so bad, he destroyed it "for the good of the world." Some visuals we mention in our audio show include:
And given that we're enormous nerds, we talk about a lot of time travel stuff other than board games, including:
Whether in the past or the future - or even RIGHT NOW - we'd love to have you visit our website and let us know what episodes we should record next. You're also more than welcome to comment on the episode page, or our Facebook page, or tag @ascentofgames on Twitter - however you prefer to share your opinions with us. And if you have the time - time, get it? - to leave us a review on iTunes, we'd be very grateful indeed!
As always, we appreciate your listening and would love to hear your comments!
Intro and outro music is "Evening Melodrama" by Kevin MacLeod (incompetech.com), licensed under a Creative Commons: By Attribution 3.0 License.
The Ascent of Board Games is licensed under a Creative Commons Attribution 4.0 International License. Some rights reserved.
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