The Last Refuge - A D&D Podcast
Leisure:Games
The party finally pulls the trigger and proceeds past the next tunnel blockage and makes their way into the Node chamber above. Now that they're executing their plan, it's time to see how well they hold up against Semyaza's defenses. What will our adventurers find awaiting them above? Will they be able to overcome it? And will Robert 2.0's voice change once they're recharged or is that just their voice? Find out on this week's episode of The Last Refuge.
TLR LINKS:
Twitter/Instagram: @dndlastrefuge
Email: dndlastrefuge@gmail.com
Website: www.dndlastrefuge.com
Patreon: www.patreon.com/dndlastrefuge
Merch: bit.ly/tlrmerchstore
DMs Guild/DriveThru RPG (use this link when you purchase and TLR gets 5% of whatever you spend!): https://www.dmsguild.com/?affiliate_id=705437
Idle Champions Electrum Chest Code: BALE-FUZZ-SEEK (Game info available at CodeNameEntertainment.com)
MUSIC/SOUNDSCAPES:
From: BattleBards.com
Under License: BattleBards Podcasters Audio License
By: Scott Buckley
From: www.scottbuckley.com.au
Hitman by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3880-hitman
License: https://filmmusic.io/standard-license
Darkling by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3616-darkling
License: https://filmmusic.io/standard-license
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