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The heist is complete! Not only did they get the map needed to locate the enemy HQ, they also made a new ally! An ally who is unfortunately a bit of a creep. But they are powerful enough to break through the protective magics stopping teleportation and give the party a shortcut back to the Salty Narwhal. So, mixed feelings on that one.
With the map in hand, our team is off to find the enemy's base. There they hope to find their captured compatriot Palino. It turns out that the base has a few surprises in store for our intrepid rescuers. Including a substantial force of guards and a particular necromancer that Namee is not excited to see. Will the party be able to infiltrate the headquarters? Who will Way clean the floor with? And how helpful will Rady be in the fight? Get ready, because finding Palino is going to force our adventurers to get through a big horror!
Are you enjoying the show? Please help us grow and tell someone about it! All episodes are available at http://www.intelligencecheck.com/
Join us on Discord https://discord.gg/EWv8hFn ! We're on Twitter https://twitter.com/IntelCheckDnD, Reddit www.reddit.com/r/IntelligenceCheck/, and Facebook www.facebook.com/intelligencecheck . Email us at intelligencecheckpodcast@gmail.com
Follow cast members on twitter! Kyle is @overturfKyle1, Lauren is @HottingerLauren, Kevin is @Palards, Mike is @CriticalButler, and Ben runs the show account.
Help support the show on Patreon and get access to exclusive bonus content like behind the scenes discussions and our Season 1 Album! More details at https://www.patreon.com/IntelligenceCheck . And thank you to our patrons listed here http://www.intelligencecheck.com/p/supporter-shout-outs/! Merchandise is available at tee.pub/lic/18PfY6FQeuc
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