Patrick and Meriel join me for an epic 15 game campaign of war, in which our world will be forever changed! Highlights include:
- Pat is a total villain
- It's all about the packs, baby
- Which shitty mangled world shall we play on today?
- Narratively speaking, I screwed myself over
- If you're not an alien or a mutant, you're basically trash
- Riots... pfff
- Unsurprisingly, there's no reward if you die
- Naming things is an immense pressure
- Some continents are just... shit
- The dice are incredibly unforgiving
- There was one day where I had the rage
- Sometimes you just have to be a bastard
- This will severely alter the victory stats
- Alaska is like, literally gone
- Jump to 3:84 for a completely out of time experience
- The highs were high and the lows were low
- You might get Risk Fatigue
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