Boss fights are iconic, traditional, and memorable, but how do you build up to a good one? How do you find the balance and keep the players on the edge of their seats? In this long-overdue episode, Dan and Adam sit down and discuss their inspirations and their tactics for handling Big Bad Evil Guys.
Takeaways:
- There's more than one way to monologue for your bad guys
- Setting is key
- A boss fight doesn't have to end with a kill
- Have some loose contingencies
Disclaimer 0:00
Intro 0:38
Boss Battles 1:55
Encounters 42:41
Outro 1:08:17
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Available On:
Spotify at https://open.spotify.com/show/3Y19VxSxLKyfg0gY0yUeU1
Apple Podcasts at https://itunes.apple.com/ca/podcast/its-a-mimic/id1450770037
YouTube at https://www.youtube.com/channel/UCzQmvEufzxPHWrFSZbB8uuw
Info:
Episode Guide at Episode Guide : ItsaMimic (reddit.com)
Email at info@itsamimic.com
Social:
Website at https://www.itsamimic.com
Reddit at https://www.reddit.com/r/ItsaMimic/
Instagram at https://www.instagram.com/itsamimic/?hl=en
Facebook at https://www.facebook.com/itsamimic/
DM 1: Dan O'Coin
DM 2: Adam Nason
Written by: Adam Nason and Dan O'Coin
Director: Dan O'Coin and Adam Nason
Audio Editor: Adam Nason
Video Editor: Adam Nason
Executive Producer: Dan O'Coin and Adam Nason
Intro/Outro Music by: Cory Wiebe
All other music provided by Tyler Gibson at https://www.instagram.com/melodicasmusic
Logo by: Katie Skidmore at https://www.instagram.com/clementineartportraits/
This post or video may contain affiliate links, which means we may receive a commission for purchases made through our links.
This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general. It’s A Mimic! does not own the rights to any Wizards of the Coasts products.
Artwork included in this episode’s video visualizations is published and/or owned by Wizards of the Coast.
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