S.P.C.A.C. (Seriously Pointless Conversations About Culture)
Leisure:Video Games
We close off this trilogy with a foray into the GameCube era, as we discuss the controversial Legend of Zelda: Windwaker. James and I discuss a bit about how this strange departure from the rest of the Zelda series really divided fans of the series, almost simply because of its art style alone. We also discuss how this change in art style and gameplay paved the way for many other fan favorites, such as Breath of the Wild.
Please enjoy,
SPCAC contacts
https://linktr.ee/seriouslypointlessconvo
seriouslypointlessconvo@gmail.com
Create your
podcast in
minutes
It is Free