With the Inevitable fight against Iramiel looming ever closer, Nari & the Boys split up to gather their allies for a grand council. Also, Richter tries out a new pickup line, Nari hears voices, Rousse doesn’t get his present, and Pine repeatedly puts his foot in it.
Join us for this actual play D&D adventure inspired by our favorite 16 bit era RPGs.
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Additional sound effects from zapsplat.com and tabletopaudio.com.
Additional music by Jonathan Shaw. Find more of his music at www.jshaw.co.uk.
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