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Join Ads Marketplace to earn through podcast sponsorships.
Manage your ads with dynamic ad insertion capability.
Monetize with Apple Podcasts Subscriptions via Podbean.
Earn rewards and recurring income from Fan Club membership.
Get the answers and support you need.
Resources and guides to launch, grow, and monetize podcast.
Stay updated with the latest podcasting tips and trends.
Check out our newest and recently released features!
Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
The gang are back once again to talk about Metroid Prime 4, but this time, to focus on what exactly the game needs in order to be a massive success. Obviously, things like good marketing and quality are a given, but what about beyond that? Does Metroid Prime 4 need to be a launch title for the Switch 2? Should it utilize the maximum power of the Switch 2, even if it means sacrificing a Switch port? Would calling it Prime 4 turn off players who haven't played the original Trilogy? Is a killer soundtrack an absolute requirement? What does 4 need to do to break free and evolve from previous Metroid Prime titles?
All of this discussed and so much more, plus some Sea of Stars talk, Wiimote stories, and a pumpkin spice latte update. Don't miss out!
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