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Get the answers and support you need.
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Stay updated with the latest podcasting tips and trends.
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Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
Welcome back to the table, friends. In this special bonus episode of "Tabletop My Night," we dive into the playtest packet of Matt Colville's upcoming TTRPG system, Draw Steel.
If you're a fan of RPGs and TTRPGs, you may already know Matt Colville as a YouTube celebrity and game designer who has contributed significantly to the gaming community. His new game, Draw Steel, emphasizes cinematic and heroic fantasy storytelling, reminiscent of epic tales like Lord of the Rings and Tron.
In this episode, we discuss our experiences playing through the playtest packet, which includes pre-generated characters and two scenarios. We delve into the game's unique mechanics, such as the 2d10 system for more predictable outcomes and the fixed target numbers for rolls. We also explore the nuances of combat, where every hit counts, and the innovative use of tiered success levels.
Join us as we talk about the game's strengths and areas for improvement, from the dynamic party interactions and cinematic moments to the challenges of always taking damage and the complexity of some mechanics. Whether you're a seasoned TTRPG player or new to the genre, this episode offers valuable insights into whether Draw Steel should be on your radar.
Tune in to hear our thoughts, experiences, and a glowing endorsement for this exciting new system. Don't miss out on the opportunity to explore a game that promises to deliver high-fantasy adventures and heroic encounters!
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