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Earn rewards and recurring income from Fan Club membership.
Get the answers and support you need.
Resources and guides to launch, grow, and monetize podcast.
Stay updated with the latest podcasting tips and trends.
Check out our newest and recently released features!
Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
EDITOR'S NOTE: This episode changes completely after session 11 due to the switch up of Syrg and Kaz DMing and redoing the Apafi's Tower Arc, hence why the second session starts in the middle of another combat in a different location.
While Joey was curled up in his nightgown and Miriam too tired to care, the rest of the party went to investigate a strange infernal palace that was not of fire but of ice. Inside they met a treasure hunter that Banaramawitz decided right away to fight. Then, timelines loop and reverse as the game goes back to Apafi's Tower as they are now under the guidance of temporary DM Kaz. After a messy encounter with Kobolds and gears, they stumbled around with several unhelpful Helper robots. After an intense obsession with a slab of concrete, they discover why there's even concrete in this non-concrete tower: A Medusa and guards are out for their flesh, and they take great risk in combating them.
Six Feats Under presents Let's Play Dungeons and Dragons Encapsulated
Edited from episodes 11-13
Edited by Riley
Music by Thylacinus
Original Fan-Compiled Archive
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