There's a lot of geeky things that Jim enjoys, and if you've ilstened to any of our feed's previous shows you know that he's a HUGE comic book geek. Seriously, he's huge -- like 6'7", big dude. Anyhoo, one of the other fun (& definitely geeky) hobbies he enjoys is sitting down for a good old fashioned role playing game, a.k.a. RPG. If you're unfamiliar of the term, perhaps you're more familiar with the granddaddy of all RPGa: Dungeons and Dragons! Essentially it's a game of "make believe" we played with kids with a set of rules facilitated by funny-looking dice that can range from very rules-light, to extremely rules-heavy which RPG-enthusiasts call "Crunch".
Fate Accelerated is not one of those crunchy games.
It's a system that provides a loose structure for the GM (Game Master, or as a sportsball enthusiast would call, "a referee") to pretty-much create a world based on the shared imagination of the GM & his players. In this inaugural episode of Actually Playing, Graphic Content's Jim Mason is joined by his friends Brian, Carter, Mike, and Isaac (the GM) as they're introduced to a world not much unlike their own. Except perhaps for the presence of the likes of hedge wizards, werewolves, and the undead in a game Isaac best-describes as "Horror Noir" roleplaying.
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And now, on with the show...
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