Once again, Reckless Abandon overshadows logic as Apafi entrusts dire matters of the tower to them. The crew sets off on what they consider heroic deeds as they fix the wrongs of this strange, twisted tower.
Facing traps with no saving rolls, enemies with high defenses, a DM with no time to waste, even natural 20's suddenly becoming useless, this arc of LPD&D truly lives up to its name... Wait, this isn't the Tomb of Horrors?
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