Anatomy of a Campaign - A Dungeons and Dragons Podcast
Leisure:Games
Season 2, Episode 1: Discussing methods for designing a city based on the purpose, history and alignment of the location. Unless you're intending to publish your city, you'll need to be efficient and prioritize where you should focus your design efforts. My goal is to provide my players a place to engage and interact that feels unique and distinct within the game world.
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