The Last Refuge - A D&D Podcast
Leisure:Games
The party finishes their tour of the history museum in the Southern Island's arcanium and begins to make plans to infiltrate the lower levels. In order to do so, though, they'll need to cast a few spells to help them. Easy enough, except it is still the full moon, and the Moon Magic Effects are Freaky this week! What spells will our adventurers attempt to cast? How will those spells go awry? And what are they going to do with Sniv during this operation? Find out on this week's episode of The Last Refuge.
TLR LINKS:
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DMs Guild/DriveThru RPG (use this link when you purchase and TLR gets 5% of whatever you spend!): https://www.dmsguild.com/?affiliate_id=705437
Idle Champions Gold Chest Code: LILL-SPIM-SEIS (Game info available at CodeNameEntertainment.com)
MUSIC/SOUNDSCAPES:
From: BattleBards.com
Under License: BattleBards Podcasters Audio License
Wholesome by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/5050-wholesome
License: http://creativecommons.org/licenses/by/4.0/
Floating Cities by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3765-floating-cities
License: http://creativecommons.org/licenses/by/4.0/
Monkeys Spinning Monkeys by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4071-monkeys-spinning-monkeys
License: http://creativecommons.org/licenses/by/4.0/
Perspectives by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4207-perspectives
License: http://creativecommons.org/licenses/by/4.0/
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