Join Ads Marketplace to earn through podcast sponsorships.
Manage your ads with dynamic ad insertion capability.
Monetize with Apple Podcasts Subscriptions via Podbean.
Earn rewards and recurring income from Fan Club membership.
Get the answers and support you need.
Resources and guides to launch, grow, and monetize podcast.
Stay updated with the latest podcasting tips and trends.
Check out our newest and recently released features!
Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
Join Ads Marketplace to earn through podcast sponsorships.
Manage your ads with dynamic ad insertion capability.
Monetize with Apple Podcasts Subscriptions via Podbean.
Earn rewards and recurring income from Fan Club membership.
Get the answers and support you need.
Resources and guides to launch, grow, and monetize podcast.
Stay updated with the latest podcasting tips and trends.
Check out our newest and recently released features!
Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
The story of Marble Madness has a fair few interesting tidbits to it, many of which we discuss in this episode.
What, you want one now? Okay, well it was one of the first games designed by industry titan Mark Cerny, before he went on to be the architect of Sony's PlayStation family of systems.
Another? The dev team use ray-tracing tech to build the levels, a technology that is only now at the fore of gaming's conscious.
If that's done the job of wetting your whistle, just press play and listen along for more!
Come join us on all the usual socials - follow, like, share, subscribe, rate, review and all that, if you please:
Twitter
YouTube
Instagram
Facebook
Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
Create your
podcast in
minutes
It is Free