E-sports, and the regulation thereof
The panel discusses video games in the context of e-sports, streaming, and how these activities are and/or should be regulated. Covering subjects from performance enhancing drug testing of e-thletes to visas to monetary and 'attention' in-game currencies, there's something in this episode for everyone from the newest n00b to the l33t gamer.
The article discussed was: Elizabeth Chung, Gotta Catch 'Em All! The Rise of eSports and the Evolution of Its
Regulations, 22 SMU Sci. & TECH. L. REV. 231 (2019).
Host: Tony Fernando
Panel: Seth Trott, Jo Ann Fernando
Audio: Mohammed Saleem
Producer: Tony Fernando
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