In this week's episode we're joined by special guest, Video Game Designer/Product Manager - Chris Filip! We take a look at their career to date - including Game Anglia, a little about WatchDogs 2 and more!
LD048 - Getting into the Games Industry, Lego and Man of Medan with Jack Chapman (PlayStation London Studio)
LD047 | The World of Sable with Gregorios Kythreotis (Shedworks)
LD046 | Level and Campaign Design with Dana Nightingale (Arkane Lyon)
LD045 | Landscape and Garden Exploration in Game Design with Rob Dwiar
LD044 - 2021 Retrospective
LD043 - Oli Curtis Level Designer on Postal and Operation Black Mesa
LD042 - Max Pears from CD Projekt Red talks Cyberpunk 2077 and Let's Design: Exploration
LD041 - Gabby Llanillo from Naughty Dog
LD040 - Level Design with Tommy Norberg
LD039 - Taking the agony out of multiplayer games with Mark Mandel and Agones
LD038 - Ellen Shelley from The Chinese Room
LD037 - Deep dive - Steve Gaynor
LD036 - Gone Home, Tacoma and more with Steve Gaynor
LD035 - Fights in Tight Spaces with James Parker
LD034 - Rob McLachlan from The Chinese Room
LD033 - Hitman, Agent 47 and more with Mette Andersen
LD032 - Let's talk Bioshock Infinite, Dishonored 2 and more with Steve Lee!
LD031 - 2020 Retrospective
LD030 - Let's talk Level Design and Architecture with Chris Totten
LD029 - Naughty Dog's Michael Barclay talks Blocktober
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