This is a special episode, impromptu recorded late at night at the Dragonmeet Convention in the UK. Not only do we sit together in the same room, we're also joined by five esteemed guests: Chris Bissette (Loot the Room), Zach Cox (SoulMuppet Publishing), Chris McDowall (Bastionland Press), Matt Sanders (Sealed Library) and Andre Novoa (Games Omnivorous). Joining from Stockholm Kartell are Johan, Christian S, Carl and Dan.
We decided in what can only be described as a split-second decision to spend the episode talking about MAGIC ITEMS. What makes a good magic item and how do we use them in our games?
Bare in mind that because of the conditions this episode was recorded in, the audio quality is a bit rougher than usual.
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Comments, suggestions, questions, praise or vitriol; send it to kartellianclamor@proton.me and we'll try to address them in future episodes.
--- Send in a voice message: https://podcasters.spotify.com/pod/show/kartellian-clamor/message08. Graphic Design. "HARD to explain in a non-visual medium!"
06. CY_BORG Campaign Structure: "All of a sudden, we had to pick sides!"
05. Dungeon Design: "Does every toilet need a dungeon?"
04. Gen Con: "Downtown Indianapolis, what a gem"
03. KARTELDEN RING
02. Combat: "It's better to have fun than to kill someone"
01. "Pineapple-based technology"
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