In this kind of special episode, Jonas, Christian S, Johan and Fredrik geek out relentlessly about a piece of media that completely took over and overshadowed the Kartell's operation upon release; FromSoftware's magnificent Elden Ring. Particularly, we discuss it through a TTRPG lens; trying to find ways to translate, borrow and mimic the game's qualities onto the role-playing table.
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Media tips: Onibaba and the nature of the supernatural in games, The Book Cover and The Book Block, Severance, Burning Chrome, Kelly Lee Owens.
--- Send in a voice message: https://podcasters.spotify.com/pod/show/kartellian-clamor/message08. Graphic Design. "HARD to explain in a non-visual medium!"
07. (Dragonmeet Special) Magic Items, with guests
06. CY_BORG Campaign Structure: "All of a sudden, we had to pick sides!"
05. Dungeon Design: "Does every toilet need a dungeon?"
04. Gen Con: "Downtown Indianapolis, what a gem"
02. Combat: "It's better to have fun than to kill someone"
01. "Pineapple-based technology"
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