After taking a dive into how they prepare their games, Paden and Tristan get into a deep discussion about what lethality vs high stakes mean in an RPG context. This week's articles from Knock! Issue One are "Expose your prep" and "Encourage scheming", both by Chris McDowall, "Why setting high stakes matters" by Sean McCoy, and "What's the deal with Igor's hump" by Jack Shear.
Next week, a guest will be joining Paden and Tristan to talk about "Some ways of killing D&D people" by Daniel Sell and "'Rulings not rules' is insufficient" by Arnold K.
Contact us @ talkin.knock@gmail.com
Find us @ https://linktr.ee/talkinknock
Art by L.F. OSR: https://lfosr.com/
Relvant links:
Knock!: https://www.themerrymushmen.com/
Chris McDowall: https://www.bastionland.com/
Into the Odd Remaster Kickstarter: https://www.kickstarter.com/projects/bastionland/into-the-odd-remastered
Sean McCoy: https://shop.tuesdayknightgames.com
Mothership Kickstarter: https://www.kickstarter.com/projects/gerdling/mothership-sci-fi-horror-rpg-1st-edition-boxed-set
Jack Shear: http://talesofthegrotesqueanddungeonesque.blogspot.com/
Garish Goblins and the Heroic Hercules
A Discussion of Rulings vs Rules (feat. Dave)
Hit Dice, Explosions, and the Nomenclature of RPGs
Different Approaches to RPGs (feat. Will Keller)
The Creation of a Dungeon
Got 99 Problems but a Lich ain‘t One
A Crash Course on OSR
First Encounters of the Knock! Kind
Knocking at Your Door!
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