Erica, Gil, and Sen have a roundtable discussion about their experiences with contracts. What are things designers should look for when negotiating their contracts?
Note that none of us are lawyers, and at no point in this episode do we give out actual legal advice. If you need legal advice, please consult an actual lawyer!
SHOW NOTES
25m46s: Here's the Meeple Syrup episode on localization, with Mike Raftopolous.
38m18s: "Spin" is SpinMaster, the game publishing company that Erica works for.
43m01s: If you're not familiar with the story of the rock band Van Halen and brown M&Ms, here it is.
Ludology 289 - Cat's Got Your Tongue
Ludology 288 - From the Console to the Tabletop
Ludology 287 - Culture Vultures
Ludology 287 - Comfy and Cozy Designs
GameTek Classic 285.5 - The Sweet Spot
Ludology 285 - Unmatched Making
Biography of a Board Game 284.5 - Chill: Black Morn Manor and Betrayal at House on the Hill
Ludology 284 - Spenser is Missing!
GameTek Classic 283.5 - Blue
Ludology 283 - Tools of the Trade
Biography of a Board Game Classic 282.5 - Cluedo
Ludology 282 - The Art of Marketing Yourself
GameTek Classic 281.5 - FPS FTW Part 2
Ludology 281 - I Like Big Games and I Cannot Lie
Biography of a Board Game 280.5 - Kill Dr. Lucky
Ludology 280 - Refuse to Leave the Room
GameTek Classic 279.5 - FPS FTW
Ludology 279 - Two Princes
Biography of a Board Game Classic 278.5 - Agricola
Ludology 278 - Everyone's a Critic
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