Erica, Gil, and Sen have a roundtable discussion about their experiences with contracts. What are things designers should look for when negotiating their contracts?
Note that none of us are lawyers, and at no point in this episode do we give out actual legal advice. If you need legal advice, please consult an actual lawyer!
SHOW NOTES
25m46s: Here's the Meeple Syrup episode on localization, with Mike Raftopolous.
38m18s: "Spin" is SpinMaster, the game publishing company that Erica works for.
43m01s: If you're not familiar with the story of the rock band Van Halen and brown M&Ms, here it is.
Ludology 247 - Orc-kay Computer
Biography of a Board Game 246.5 - Quarriors
Ludology 246 - Cornering the Market
GameTek Classic 245.5 - Leadership
Ludology 245 - Play It Again Games
Biography of a Board Game 244.5 - Alien Frontiers
Ludology 244 - Games Brought to Life
GameTek Classic 243.5 - Beacons
Ludology 243 - Play Blall!
Biography of a Board Game 242.5 - Bingo and Yahtzee
Ludology 242 - Winner Winner Chicken Dinner
GameTek Classic 241.5 - The Elam Ending
Ludology 241 - A Different Kind of Year
Ludology 240 - Are You Receiving Me?
Biography of a Board Game 239.5 - Dark Tower
Ludology 239 - Words at Play
GameTek Classic 238.5 - Induction
Ludology 238 - Unraveling Complexity
Biography of a Board Game 237.5 - Which Witch
Ludology 237 - Improv-ing Games
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