Nice Games Club - a gamedev podcast!
Leisure:Video Games
The clubhouse continues the annual tradition of reviewing the past year. But first they need to talk about Doctor Who and new Minnesota state flag. Ellen makes her first programming joke, and Dale learns to add comments from the editing booth.
Finally, everyone shares which games they have been playing the bees out of in 2023.
But, wait... there's more: your nice hosts also talk about what they are anticipating for 2024.
Doctor Who
Minnesota State Flag
Mark's Accomplishments:
Stephen's Accomplishments:
Ellen's Accomplishments:
Ellen's Nicest:
Mark's Nicest:
Mark's Honorable Mentions:
Stephen's Nicest:
Stephen's Honorable Mentions:
Ellen's picks:
Mark's picks:
Stephen's picks:
Ellen's Resolutions:
Mark's Resolutions
Stephen's Resolutions
"Today’s the day that I screw things up." Pre-production; Idle Games [Nice Replay]
The Logistics of Moving On (with Zach Barth) [Nice Replay]
Cheating (omnibus edition)
Creative Career Paths (with Will Bredbeck)
Nice Games Jam: "The Loft"
"Am I making a joke?" Debug Functionality; Polish
Scoping for Your Project (with John Donkin and Rob Donkin)
Game-based Learning (with Jennifer Javornik)
Serious Play Conference Special
Megagames (with Trenton Greyoak)
"Smarter, more evolved." Polymorphism; Save Scumming
Horror Games 201 (with multiple guests)
"The opposing metric of jank." Composition over Inheritance; Elegance
Horror Games 101 (with multiple guests)
"Sweet, sweet Toronto sounds." Completionism; Educating Intuition
Much Ado About Unity (with Freya Holmér)
Working on a Bigger Team (with Julia Keren-Detar)
Nice Games Jam: "Cat Time"
"Stephen, explain this." Grind; Emphasizing Uniqueness
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