In this LevelUp episode, Melissa sits down with Danny Moy, Chief Strategy Officer at SciPlay. They dive into the role of business strategy at mobile games studios, the secret to navigating M&As (from both sides), how to create long-term plans while working in a fast-changing industry, and a whole lot more.
Tune in here or read the highlights: https://www.is.com/community/podcasts/levelup/danny-moy-gaming-business-strategy/
Jam City | How to Secure an IP for Your Mobile Game
Tactile Games | The Evolution of Puzzle Games
Random Logic | How to Monetize and Advertise Word Games
Kwalee | How to Make Hyper-Casual Games, Part 3: Marketing
Miniclip | The Future of Programmatic Mediation
Mobile Free to Play | How to Make Hyper-Casual Games, Part 2: Trends and Insights
MAG Interactive | How to Make Hyper-Casual Games, Part 1: Hyper-Casual Game Design
ironSource | The Next Generation of Designing Interactive Mobile Ads
Gram Games | User Acquisition for Mobile Games
Zeptolab | Balancing Ad Monetization with User Experience
Kolibri Games | How To Make An Idle Game: Idle Game Design
Pixelberry | The Social Impact of Gaming
Gram Games | Setting Company Culture as a Business Imperative
GameIS | Building Great Game Communities
Nexon | Bridging East and West in Gaming
Deconstructor of Fun | The Rise of Hyper-Casual and Other 2018 Gaming Trends
Kongregate | The Monetization and Marketing Loop
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