Drew (Design Analyst on Star Wars: The Old Republic, Writer and Designer on The Banner Saga, and Lead Writer on The Banner Saga 2) and Greg (Creative Director of Supergiant Games and Writer of Bastion, Transistor, and Pyre) call in to talk with us about the importance of being involved with the development process when you're a writer, worldbuilding, the writing process on Banner Saga 1 & 2, subtlety in games, how Supergiant decides on which game they're gonna make, writing as the most disposable of the creative disciplines, the divide between thinking something is good and what ends up shipping, storytelling structures, revising and never being comfortable in knowing how close you are from the finish line, the phrase 'We made the game we wanna play,' dealing with branching narratives, and the storytelling potential in fighting games.
Our Guests on the Internet
Drew's Twitter and Stoic's Twitter.
Greg's Twitter and Supergiant's Twitter.
Stuff We Talked About
Brandon Sanderson
The Banner Saga
Puzzle Quest
Raid on Rise: Narrative Creation on 'Rise of The Tomb Raider'
Pyre
Bastion
Greg Kasavin Reads the Introduction of Samurai Showdown 2
Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.
Marc Laidlaw & Chris Gardiner
Mitch Dyer & Demian Linn
Charlene Putney & Jana Sloan van Geest
Janina Gavankar & Sarah Elmaleh
Alex Neonakis & Olly Moss
Halley Gross & Graham Reznick
Samantha Wallschlaeger & Brooke Maggs
Michael Choung & Laura Jacqmin
Ashly Burch & Kate Dollarhyde
Kim Belair & Harrison G. Pink
Josh Mosqueira & Darby McDevitt
Sean Vanaman & Jesse Stern
Aleissia Laidacker & Rob Morgan
Émilie Poissenot & Brie Code
Emily Grace Buck & Julie Marchiori
Tim Schafer, Jake Elliott, and Cara Ellison
Mel MacCoubrey & Ann Lemay
Thomas Grip & JT Petty
Josh Scherr & Sarah Elmaleh
Laura E. Hall & Ian Thomas
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