Dirk and David are joined by Jon Ingold, narrative designer and co-founder of Inkle Studios. They discuss Inkle’s newly released video game A Highland Song, centered around exploration, discovery, and engaging the human form within nature. They discuss the mechanics around rewarding and incentivizing players in an exploration game, ways to hide the quantum ogre, and how to utilize elements of randomness within a story-driven experience.
#97: Karla Zimonja and the Fullbright Company
#96: The Conventions of Conventions
#95: Listeners Mail Q&A
#94: Offworld Trading Company with Soren Johnson and Jon Shafer
#93: Dynamic Campaigns with Ananda Gupta
#92: Et tu, Brute?
#91: At The Gates Progress Report with Jon Shafer
#90: A Trip Down Memory Lane with Harrison Pink
#89: Pandemic with Matt Leacock
#88: What You Don't Know Can Hurt You
#87: Working on the Pile
#86: Choice of Games with Dan Fabulich
#85: Bamboozle Brothers with Jay Cormier and Sen Foong Lim
#84: Marketing
#83: Games All The Way Down with Harrison Pink
#82: Checking In
#81: Push and Pull with Nels Anderson
#80: Anticipation and Expectations
#79: Intrinsic or Extrinsic? with Harrison Pink
#78: Streaming and Live Development with Brad Muir
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