Erica and Sen talk with Dr. Tanya Pobuda about her groundbreaking research of representation in board games, the purpose of journalism, and her work in academia.
SHOW NOTES
2m01s: Emma and Gil chatted with Dr. Mary Flanagan on Ludology 226 - Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo.
7m37s: Two seminal works in the theory behind fun and play are Johan Huizinga's Homo Ludens and Roger Caillois' Man, Play, and Games.
27m05s: Analog Game Studies provides an academic, analytic look at non-digital games.
39m12s: Leonard Anetta's research paper The "I's" Have It: A Framework for Serious Educational Game Design.
43m34s: Elizabeth Sampat's book Empathy Engines: Design Games that are Personal, Political, and Profound.
GameTek Classic 218.5 - Alpha Zero
Ludology 218 - Building Games, Bit By Bit
Biography of a Board Game 217.5 - Rock 'Em Sock 'Em Robots
Ludology 217 - What IF?
GameTek Classic 216.5 - Path Dependence
Ludology 216 - Buonohardcore 2020
Ludology 215 - Table Topics
Biography of a Board Game 214.5 - Mafia/Werewolf
Ludology 214 - Escape from Reality
GameTek 213.5 - The Incan Gold Experiment
Ludology 213 - Your Humble Narrator
Ludology 212.5 - Naked Baby Photos
Ludology 212 - Inventing Play
GameTek 211.5 - Cameron Browne
Ludology 211 - Pandamonium! Redux
Biography of a Board Game 210.5 - Wings of War
Ludology 210 - The Way to a Gamer's Heart
GameTek Classic 209.5 - The Vice of Dice
Ludology 209 - The 6 Zones of Play
Biography of a Board Game 208.5 - Space Cadets
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