Erica and Sen talk with Dr. Tanya Pobuda about her groundbreaking research of representation in board games, the purpose of journalism, and her work in academia.
SHOW NOTES
2m01s: Emma and Gil chatted with Dr. Mary Flanagan on Ludology 226 - Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo Buffalo.
7m37s: Two seminal works in the theory behind fun and play are Johan Huizinga's Homo Ludens and Roger Caillois' Man, Play, and Games.
27m05s: Analog Game Studies provides an academic, analytic look at non-digital games.
39m12s: Leonard Anetta's research paper The "I's" Have It: A Framework for Serious Educational Game Design.
43m34s: Elizabeth Sampat's book Empathy Engines: Design Games that are Personal, Political, and Profound.
Ludology 237 - Improv-ing Games
GameTek Classic 236.5 - Calculus
Ludology 236 - Role With It
Biography of a Board Game 235.5 - Ouija
Ludology 235 - Rise to the Challenge
GameTek Classic 234.5 - The Limits of AI
Ludology 234 - Playing with Time
Biography of a Board Game 233.5 - Subbuteo
Ludology 233 - A Sporting Chance
Gametek Classic 232.5 - Characters
Ludology 232 - The Show Must Go On...line
Biography of a Board Game 231.5 - Rayguns and Rocketships
Ludology 231 - STEAM Engine
GameTek Classic 230.5 - Implicit vs. Explicit
Ludology 230 - Design Re-Verb
Biography of a Board Game 229.5 - Vinci/Small World
Ludology 229 - Hit the Deck!
GameTek Classic 228.5 - Fairness and Bag-Building
Ludology 228 - The Roles We Play
Biography of a Board Game 227.5 - Twister
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