In this episode we sit down with Lead Level Designer Steve Lee to discuss their work on Bioshock Infinite, Dishonored 2, John Wick and more!
You can follow our antics over on Twitter. Check out @leveldesignfm
Works and Games we covered in this episode!:
An Approach to Holistic Level Design
https://www.youtube.com/watch?v=CpOoTAVeEcU
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).
LD028 - Jonathon Wilson from Hangar 13
LD027 - Halloween Surprise!
LD026 - Halloween Special
LD025 - AI and Aliens with Tommy Thompson
LD024 - EGX Digital 2020 / Level Design Secrets Panel
LD023 - Let's talk Unreal and more with Steve Streeting!
LD022 - Let's talk Dreams PS4 and The Last of Us with Media Molecule's Peter Field!
LD021 - The Division and "Let's Design: Combat" Book with Max Pears
LD020 - Off Grid, hacking and more with Rich Metson
LD019 - Exploring virtual cities with Konstantinos Dimopoulos
LD018 - Wolfenstein and more with Mitja Roskaric
LD017 - Develop 2019 catch up with Amanda Blatch
LD016 - Let's talk Level Design with Valentina Chrysostomou
LD015 - Develop 2019 one-on-one with Arran Langmead
LD014 - Level Design, San Francisco, Ubisoft and more with Julius-Cosmo Oniscu
LD013 - Talking The Occupation and more with Pete Bottomley
LD012 - Aliens and more with Jon McKellan
LD011 - GOTY Edition (2019)
LD010 - Talking Siege and the Sandfox with Chris Wilson
LD009 - EGX 2019 - Level Design Mysteries Panel Questions (Finally) Answered
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