Dirk and Kathryn Hymes meet this episode to talk with Anna Anthropy, digital and tabletop designer known for her prolific work with non-traditional themes. They discuss Anna’s career in game design, and her path into becoming an educator. Topics include why violence is an attractive game element, dealing with releasing art and it no longer being one’s own, one page games, and the absence of sex as a theme or topic.
#97: Karla Zimonja and the Fullbright Company
#96: The Conventions of Conventions
#95: Listeners Mail Q&A
#94: Offworld Trading Company with Soren Johnson and Jon Shafer
#93: Dynamic Campaigns with Ananda Gupta
#92: Et tu, Brute?
#91: At The Gates Progress Report with Jon Shafer
#90: A Trip Down Memory Lane with Harrison Pink
#89: Pandemic with Matt Leacock
#88: What You Don't Know Can Hurt You
#87: Working on the Pile
#86: Choice of Games with Dan Fabulich
#85: Bamboozle Brothers with Jay Cormier and Sen Foong Lim
#84: Marketing
#83: Games All The Way Down with Harrison Pink
#82: Checking In
#81: Push and Pull with Nels Anderson
#80: Anticipation and Expectations
#79: Intrinsic or Extrinsic? with Harrison Pink
#78: Streaming and Live Development with Brad Muir
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