A discussion of Eternal Darkness: Sanity's Requiem and the interesting elements of its design. Game developers Sully, Cardell, and Heidi discuss the characters, non-linear storytelling, and intersting horror mechanics found in this somewhat-forgotten gem for the Gamecube console. Extra-Life details: https://extra-life.org/index.cfm?fuseaction=donordrive.participant&participantID=331427
2.05 - Shadow of the Colossus with Mark Wood
2.04 - Fire Emblem with Jennie Hsu
2.03 - League of Legends with Sebastian Rodriguez
2.02 - Bioshock with Caleb Wheeler
2.01 - Pokemon: Emerald with Paul Murray
Season 2 (Coming 2/4)
1.6 - Night Trap with Dan Brakeley
1.4 - Left 4 Dead with Seth Sivak
1.3 - The Sims with Kristen Carter Ogles
1.2 - Prince of Persia: The Sands of Time with Norm Nazaroff
1.1 - Path of Exile with Jesse Kurlancheek
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How Friends Roll | a Dungeons and Dragons 5th edition actual play DnD 5e podcast
Advantage | A 5e Dungeons & Dragons Podcast